using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Gametol 
{
    public static Gametol ins;
    public static Gametol Getsinleotn()
    {
        if(ins==null)
        {
            ins=new Gametol();
        }
        return ins;
    }
    public Action action;
 
}
